Organic Materials

Render 1

Render 1

Blueberries Normal vs Reference.

Blueberries Normal vs Reference.

Blueberries Damaged vs Reference.

Blueberries Damaged vs Reference.

Blueberry substance Designer Map.

Blueberry substance Designer Map.

Blueberry texture maps normal and damaged.

Blueberry texture maps normal and damaged.

Cherries normal vs reference.

Cherries normal vs reference.

Cherries damaged vs reference.

Cherries damaged vs reference.

Cherry substance designer map.

Cherry substance designer map.

Cherries texture maps normal and damaged.

Cherries texture maps normal and damaged.

Cherry stem substance designer map.

Cherry stem substance designer map.

Cherry stem texture maps normal and damaged.

Cherry stem texture maps normal and damaged.

Grapes normal vs reference.

Grapes normal vs reference.

Grapes damaged vs reference.

Grapes damaged vs reference.

Grapes substance designer map.

Grapes substance designer map.

This was a project for my Digital Materials class at SCAD that focused on texturing organic materials. All assets are from Turbosquid and all textures were created by me in Substance Designer and Painter.